Thursday, 7 January 2021

E-SPORT

 



I’m sure you’ve heard of the new global phenomenon, electronic sports. But if you haven’t and you are curious, go on reading and I'll tell you what I know about it. If you, instead, are interested and already know about it, read through and let me know what you think in the comment section. Let’s go on, now.

 

E-Sports describes the world of competitive, organized video gaming. Competitors from different leagues or teams face off in the same games that are popular with at-home gamers. These gamers are watched and followed by millions of fans all over the world, who attend live events or tune  online. Streaming services like Twitch allow viewers to watch as their favorite gamers play in real time, and this is typically where popular gamers build up their fandoms.

 


 

E-sports are probably different from more traditional sports in one way: they aren’t obviously physical. We can define “sport” as anything that involves a challenge, so we can classify videogames as sports just like as are chess, motoring, etc.

In e-sports, players usually specialize and compete in tournaments and leagues specific to their game. There are several categories of games:

-          FPS: first person shooter

-          REAL TIME STRATEGY: that requires you to have an incredible mind

-          MOBA: (multi online battle arena) that is typically a team of five that collaborates to complete a certain goal

-          BATTLE ROYALE: 100 people drop in and only one or one team come out

-          FIGHTING GAMES 

 


The biggest difference between traditional sports and e-sports is that a company actually owns the game and they can change it in one click. So, in e-sports, adapting to change is the key to the game. Game companies like Riot are building a cutting-edge model for professional gamers where they control every aspect of the game.

E-sport are becoming more and more famous. In 2018, Luxor, the Las Vegas casino, dedicated an entire new space to e-sport and gaming. Worldwide viewership of eSports competitions has helped push popularity into the mainstream. To the point that Intel has even tried to get eSports officially recognized by the International Olympic Committee by bringing season 12 of the Intel Extreme Masters to Pyeongchang during the 2018 Winter Olympics.  More and more people are passionate about this sport, inflating the prize pools of tournaments up to 50 million dollars!

 


Silvia, 5sc

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